Author: Brian Yatich

Streaming Service CAX launches in Africa

MVMO, an innovative new entrant to the high-growth African online entertainment market, today announced the launch of its service. MVMO (Movies, Video, Music, Opportunity) is a distribution platform developed in association with the Creative Africa Exchange (CAX), a fast-growing marketplace for the creative and cultural industries, sponsored by Afreximbank.   MVMO launches at a time of exciting […]
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Tiktok Kenya Throwback: Year-End Rewind to the Best Moments Of 2019

TikTok launches in-app 2019 Year-End Rewind in Kenya to look back on the most popular TikTok celebrities, creators, challenges, stickers and music hits; The most unforgettable 2019 moments on TikTok include #tiktokkenyasquad, #africanmom, #tryme, #churchgirl and #parteafterparte; The year is not over: Join the #KenyaXmas challenge with local celebrities and creators from 20 December. Also […]
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LEGO to promote play-based learning to refugee children in Uganda, Ethiopia

The LEGO Foundation has awarded a US$100 million grant to a consortium led by the International Rescue Committee (IRC) to promote play-based, early learning solutions for pre-primary and primary school-aged children impacted by the humanitarian crises in East Africa and living in Ethiopia and Uganda. The initiative, called PlayMatters, will deliver play-based learning to children, strengthening […]
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Momentum in the race towards 5G in Africa

Momentum in the race towards 5G in Africa

5G has arrived, and it is expected to spark an unprecedented wave of innovation and economic growth across Africa  By Brian Yatich  The talk about 5G is everywhere. Globally, the discussion has gained much momentum. Some say the invention is already here. But in other regions, such as Africa, 5G is still decades away.  The term “5G” refers to the […]
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Worldwide spending on augmented and virtual reality to reach $18.8 billion in 2020, IDC

IDC predicts Worldwide spending on AR & VR to reach $18.8 billion in 2020

Worldwide spending on augmented reality and virtual reality (AR/VR) is forecast to be $18.8 billion in 2020, an increase of 78.5% over the $10.5 billion International Data Corporation (IDC) expects will be spent in 2019. The latest update to IDC’s Worldwide Augmented and Virtual Reality Spending Guide also shows that worldwide spending on AR/VR products […]
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